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Pursuant to Article 35 of Games of Chance Act (Official Gazette “Narodne novine” Nos. 87/09, 35/13, 158/13, 41/14, 143/14 , 114/22 and 72/25 ) and Article 17 of Regulation on Operation of Casino Games of Chance via Interactive Online Gaming Sales Channels (Official Gazette “Narodne novine” No. 78/10), the company SUPERSPORT d.o.o., Zagreb, Krčka 18/d, personal ID No. (OIB): 48471634697, represented by its directors Mr. Goran Đurić and Mr. Branislav Trifković (hereinafter referred to as: „Supersport“) adopted on 25 August 2025 the following

 

GENERAL RULES OF CASINO POKER GAME OF CHANCE VIA INTERACTIVE ONLINE GAMING SALES CHANNELS

(Hereinafter referred to as: the “Rules”)

 

I. INTRODUCTORY PROVISIONS

1.      General provisions

Article 1

(1)      These Rules set out general terms and conditions for participation in casino poker games of chance via interactive online gaming sales channels (hereinafter for the purpose of these Rules: the “Casino Poker Game”).

(2)      These Rules shall apply in addition to and together with the General Rules of Participation in Supersport Games via Internet (hereinafter referred to as: the General Rules of Participation via Internet).

Article 2

(1)      The present Rules establish the exclusive legal framework for conclusion of contracts for participation in the Casino Poker Games and shall be binding upon the Parties.

(2)      The contract referred to in paragraph 1 of this Article shall be concluded between Supersport (hereinafter referred to as: the “Gaming Operator”) and a participant in the Casino Poker Games via interactive online gaming sales channels (hereinafter referred to as: the “Player”) subject to previous acceptance of these Rules and the General Rules of Participation via Internet by selecting a table or tournament for playing Casino Poker Game, whereby the Player also confirms that he/she is fully aware of the manner of gaming and game details and rules.

(3)      The present Rules shall be binding upon the Parties and by signing the contract referred to in the previous paragraphs of this Article, the player acknowledges their validity and that he/she has read, understood and fully accepts the same.

2.      Liability for payout of winnings

Article 3

The payout of winnings to the players shall be guaranteed by the Gaming Operator with its total assets provided that the conditions defined in these Rules are complied with.

3.      Bets for Casino Poker Games

Article 4

(1)      Bets for the Casino Poker Games shall be received via Internet at the Gaming Operator’s web site where the player can, in interaction with the Gaming Operator’s online system, play the same.

(2)       The bets once placed cannot be cancelled.

4.      Prohibition of participation of persons under the age of 18

Article 5

Participation in Casino Poker Games via interactive online gaming sales channels shall be prohibited for persons under the age of 18.

Article 6

(1)      Poker is a card game where the players play at tables one against the other. All Casino Poker Games shall be played in euros (EUR). These Rules are in compliance with international game rules and shall apply to all Casino Poker Games.

(2)      For each Casino Poker Game the player can be offered the options to play a real or demo game. In a real game, the player can win a prize while in a demo game cannot. Playing a demo game shall not be considered as participation in a Casino Poker Game.

(3)      The Casino Poker Games shall be accompanied by information including the game description, manner of playing and other game-related details.

5.      Bets for Casino Poker Games

Article 7

(1)      The range of bets for participation in a Casino Poker Game shall be determined by the Gaming Operator. The player shall select a bet for a particular game within the offered range.

(2)      A bet in a game can be made by placing the chips according to the assigned denominations.

6.      Right to and payout of winnings

Article 8

(1)      The prize won by a player in the Casino Poker Game shall be credited to his/her virtual account (I-account).

(2)      In the event of system malfunction, all bets and payouts made for the games under way shall be cancelled.

(3)      In the event of winnings resulting from technical errors, the Gaming Operator reserves the right not to payout the same and to return the bets to the player.

(4)      The Gaming Operator shall not be responsible for any loss or damage caused to a player as a result of the system, communication or equipment failure beyond the Gaming Operator’s control (Force Majeure).

II. BASIC TEXAS HOLD′EM POKER RULES

1.      Players

Article 9

Subject to the table rules, 2 to 9 players can sit and play at the same table.

2.    Dealer

Article 10

A dealer shall be assigned a special position (“dealer button”). It shall move among the players in each round to the left.

  1. Forced bets (Blinds )

Article 11

(1)      In each round, two forced bets shall be placed, the so called small blind and big blind. They shall be placed prior to card dealing according to the players’ positions at the table. The player to the left of the dealer shall place the small blind and the player next to him/her shall place the big blind.

(2)      Blinds are considered to be “live” bets. Whoever has placed a blind shall cover only the difference, if any, between the blind and the current bet. The players at blind positions shall be allowed to either check, call, fold or raise.

4.      Dealing

Article 12

Each player shall be dealt 2 cards, face down, visible only to him/her. These are the “hole cards”. Then 5 community cards shall be dealt, first 3 of them face up. These cards are called flop. Then a new, fourth “turn” or “fourth street” card shall be dealt and finally the last “river” or “fifth street” community card.

5.      Order of placing the bets

Article 13

There are four betting rounds. The first round starts when all players have been dealt their 2 cards. Then the player to the left of the big blind plays first. In all subsequent rounds, the first active player to the left of the dealer makes the first move.

6.      Showdown and determination of the round winner

Article 14

(1)      After the first betting round and after all cards have been dealt, the winner shall be determined by showdown. The winner is the person holding the best combination of 5 cards, using any combination of his/her 2 hole cards and 5 community cards. The hand with the highest value 5 cards shall win the pot. If two or more players have the same hand (being the highest ranking hand at the table), they shall split the pot.

(2)      In the event of betting on the river, the player who placed or raised the bet shall showdown the hand first. If there were no bets, the active player to the left of the dealer shall be the first to showdown the hand.

7.      Hand ranking

Article 15

(1)      The winning hand shall be the highest ranking hand of 5 cards. Aces are the strongest cards except in the straight A-2-3-4-5 where ace is counted as 1. Hand ranks have been included in the information about Texas Hold'Em Poker games.

(2)      If two or more players have the same ranking hand, the winner shall be the one with the higher combination.

(3)      If there is still a tie between the hands, kicker (the highest-ranking decisive card held by a player) shall decide who is the winner.

Example:

Q-Q-Q-6-6

beats

Q-Q-Q-5-5

Kh-7h-5h-3h-2h

beats

Qh-Jh-7h-5h-2h

A-A-K-T-6

beats

A-A-Q-J-5

J-J-J-A-Q

beats

J-J-J-A-9

 

(4)      In the event of splitting the pot and an odd number of chips (1 cent), the extra chip goes the first winning player to the left of the dealer.

8.      Buy-in:

Article 16

The Gaming Operator’s Texas Hold ' Em Poker game is played with the money on the table shown in chips. This means that only the chips on the table in front of the player can be used. There shall be a min buy-in amount required to start the game and for games played with no limit or a pot limit betting structure there shall be a max buy-in amount.

Example:

SIZE OF BIG BLIND ON THE TABLE: 1

MIN BUY-IN: 50 x big blind

MAX BUY-IN: 100 x big blind

9.      New player

Article 17

A new player wishing to join the game shall wait until coming to the big blind position and from another position the player can start the game immediately only if he/she immediately posts the big blind amount into the pot.

10.  Missed blinds

Article 18

A player who has missed a big blind can rejoin the game only if he/she waits for the big blind position or immediately posts the big blind amount (live bet) into the pot.

11.  All-in

Article 19

A player who has posted all his/her chips into the pot shall be considered to have played all-in, meaning that he/she stays in the game until the showdown. Such player can win from each player only the number of chips that he/she has posted into the pot. If other players post more chips into the pot, a side pot shall be introduced. In such a way, more than one side pots can be introduced if several players have posted all their chips into the pot.

III. BASIC OMAHA POKER RULES

1.     Players

Article 20

Subject to the table rules, 2 to 6 players can sit and play at the same table.

Dealer

Article 21

The dealer shall be assigned a special position (“dealer button”). It moves among the players in each round to the left .

2.        Forced bets (Blinds)

Article 22

(1)      In each round, two forced bets shall be placed, the so called small blind and big blind. They shall be placed prior to card dealing according to the players’ positions at the table. The player to the left of the dealer shall place the small blind and the player next to him/her shall place the big blind.

(2)      Blinds are considered to be “live” bets. Whoever has placed a blind shall cover only the difference, if any, between the blind and the current bet. The players at blind positions shall be allowed to either check, call, fold or raise.

3.        Dealing

Article 23

Each player shall be dealt 4 cards, face down, visible only to him/her. These are the “hole cards”. Then 5 community cards shall be dealt, first 3 of them face up. These cards are called flop. Then a new, fourth “turn” or “fourth street” community card shall be dealt and finally the last “river” or “fifth street” community card.

4.        Order of placing the bets

Article 24

There are four betting rounds. The first round shall start when all players are dealt their 4 cards. Then the player to the left of the big blind shall play first. In all subsequent rounds, the first active player to the left of the dealer shall make the first move .

  1. Showdown and determination of the round winner

Article 25

(1)      After the last betting round and after all cards have been dealt, the winner shall be determined by showdown. A player shall use exactly two of his/her cards from the hand and three community cards to make a 5-card hand.

(2)    In the event of betting on the river and after all cards have been dealt, player who last placed or raised the bet shall showdown the hand first. If there were no bets, the active player to the left of the dealer shall be the first to showdown the hand.

5.    Hand ranking

Article 26

(1)            The winning hand shall be the highest hand of 5 cards, using exactly the two cards from the hand and exactly three community cards.

Hole          cards

Community cards

 

Hole          cards

Community cards

Qh - Jh -5s-6s

Kh - 9h -2h- 3h -5d

beats

Ah- 3d - 3s -Kc

Kh - 9h -2h- 3h -5d

T -2-3- 8

6 - 7 - 8- 9 -T

beats

J- K - A -2

6-7- 8 - 9 - T

(2)            If two or more players have the hands of the same rank, the winner shall be the one with higher combination.

(3)            If there is still a tie between the hands, the kicker (the highest-ranking decisive card held by a player) shall decide who is the winner .

Example:

Q-Q-Q-6-6

beats

Q-Q-Q-5-5

Kh-7h-5h-3h-2h

beats

Qh-Jh-5h-3h-2h

A-A-K-T-6

beats

A-A-Q-J-5

J-J-J-A-Q

beats

J-J-J-A-9

(4)    In the event of splitting the pot and an odd number of chips (1 cent), the extra chip goes to the first winning player to the left of the dealer.


 

8.        Buy-in

Article 27

The Gaming Operator’s Omaha poker games are played with the money on the table shown in chips. This means that only the chips on the table in front of the player can be used. There shall be a min buy-in amount required to start the game and for games played with no limit or a pot limit betting structure there shall be a max buy-in amount.

Example:

SIZE OF THE BIG BLIND ON THE TABLE: 1

MIN BUY-IN: 50 x big blind

MAX BUY-IN: 100 x big blind

9.        New player

Article 28

A new player wishing to join the game shall wait until coming to the big blind position and from another position the player can start the game immediately only if he/she immediately posts the big blind amount into the pot .

10.     Missed blinds

Article 29

A player who has missed a big blind can rejoin the game only if he/she waits for the big blind position or immediately posts the big blind amount (live bet) into the pot .

11.     All-in

Article 30

A player placing all his/her chips into the pot shall be considered to have played all-in, meaning that he/she stays in the game until the showdown. Such player can win from each player only the number of chips that he/she has posted into the pot. If other players post more chips into the pot, a side pot shall be introduced. In such a way, more than one side pots can be introduced if several players have placed all their chips into the pot .

IV. BASIC 6+ HOLD′EM (SHORT DECK) POKER RULES

1.      Players

Article 31

Subject to the table rules, 2 to 6 players can sit and play at the same table.

2.      Dealer

Article 32

The dealer shall be assigned a special position (“dealer button”). It shall move among the players in each round to the left .

3.      Forced bets (Ante)

Article 33

(1)      In 6+ Hold'em (short deck) poker a betting structure shall be used where all players put ante into the pot and the player at the dealer’s position (button) puts in a forced bet known as button ante.

(2)      Ante shall be put into the pot before cards dealing. The button ante is considered to be a “live bet”. In the first round, the first to play shall be the player to the left of the button. Thereafter, all players shall be allowed to either check, call, fold or raise .

4.      Dealing

Article 34

Each player shall be dealt 2 cards face down, visible only to him/her. These are the “hole cards”. Then 5 community cards shall be dealt, first 3 of them face up. These cards are called flop. Then a new, fourth “turn” or “fourth street” community card shall be dealt and finally the last “river” or “fifth street” community card.

  1. Order of placing the bets

Article 35

There are four betting rounds. The first round starts when all players have been dealt their hole cards. Then the player to the left of the button is on turn. In all subsequent rounds, the first active player to the left of the dealer is the first on turn .

6.      Showdown and determination of the round winner

Article 36

(1)       After the last betting round and after all cards have been dealt, the winner shall be determined by showdown . The winner shall be the player holding the best combination of 5 cards, using any combination of his/her hole cards and 5 community cards. The hand with highest ranking 5 cards shall win the pot. If two or more players have the same hand (also being the best at the table) they shall split the pot.

(2)      In the event of betting on the river, the player who last placed or raised the bet shall showdown the hand first. It there were not bets, the first active player to the left of the dealer shall be the first to showdown the hand.

7.      Hand ranking

Article 37

(1)      In 6+ Hold'em (short deck) poker a 36-card deck is used (cards from 6 to A). The cards from 2 through 5 are removed. The order of combinations differs from the standard Texas Hold'em due to different probabilities.

(2)      The A card can be ranked either as a low or high card in a straight.

Examples of straights in 6+ Hold'em:

·            A-6-7-8-9 (the lowest possible straight)

·            10-J-Q-K-A (the highest possible straight)

(3)       Hand ranking from the highest to the lowest:

1. Royal Flush

2. Straight Flush

3. Four of a Kind

4. Flush

5. Full House

6. Straight

7. Three of a Kind

8. Two pair

9. One pair

10. High Card

In 6+ Hold'em (short deck) poker a flush beats a full house because the smaller deck makes flushes statistically harder to achieve than full houses.

(4)      If two or more players have the hands of the same rank the winner shall be the one with higher combination.

(5)      If there is still a tie between the hands, the kicker (the highest-ranking decisive card held by a player) shall decide who is the winner .

(6)      In the event of splitting the pot and an odd number of chips (1 cent), the extra chip goes to the first winning player to the left of the dealer.

8.      Buy-in

Article 38

The Gaming Operator’s 6+ Hold'em poker games are played with money on the table shown in chips. This means that only the chips on the table in front of the player can be used. There shall be a min buy-in amount required to start the game and for games played with no limit or a pot limit betting structure there shall be a max buy-in amount .

Example:

SIZE OF ANTE ON THE TABLE: 1

MIN BUY-IN: 50 x ANTE

MAX BUY-IN: 200 x ANTE

9.      New player

Article 39

A new player wishing to join the game must immediately place ante and, if at the button position, additional forced bet, button ante.

10.  Missed bets

Article 40

A player who has missed ante or button ante can rejoin the game only by paying the missed forced bets .

11.  All-in

Article 41

A player who has posted all his/her chips into the pot shall be deemed to have played all-in, meaning that he/she stays in the game until the showdown. Such player can win from each player only the number of chips that he/she has posted into the pot. If other players place more chips into the pot, a side pot shall be introduced. In such a way, more than one side pots can be introduced if several players have placed all their chips into the pot .

V. BASIC SPIN2WIN GAME RULES

1.          Players

Article 42

Three players participate in each Spin2Win game.

2.          Game mechanism

Article 43

Prior to starting a game, the prize amount shall be determined using a wheel of fortune (the so called spinner). Possible prize multipliers shall be shown to the players prior to card dealing.

3.          Blind structure

Article 44

(1)       The game starts with fixed initial blinds that are automatically increased:

·          every 3 minutes in a classic version

·          every 1 minute in turbo version

(2)       There are no further options for blind increase by the players.

4.          Prizes and payout

Article 45

(1)      In most of the games, only the winner is awarded the full prize amount (winner takes all).

 

(2)      In games with higher multipliers (as defined by the Gaming Operator’s rules), the prize amount can be split among several players subject to the structure shown prior to the beginning of the game.

5.               Buy-in, multipliers and prizes

Article 46

Spin2Win games are available with pre-determined buy-in amounts and the final prize shall be determined using the multipliers shown in the probability tables.

1€ Spin2Win

Multiplier

First prize

Second prize

Third prize

Probability in 1M games

4800

4.000 €

400 €

400 €

1

240

200 €

20 €

20 €

10

120

100 €

10 €

10 €

70

25

25 €

0 €

0 €

170

10

10 €

0 €

0 €

12650

5

5 €

0 €

0 €

75000

3

3 €

0 €

0 €

414452

2

2 €

0 €

0 €

497647

 

5€ Spin2Win

Multiplier

First prize

Second prize

Third prize

Probability in 1M games

4800

20.000 €

2.000 €

2.000 €

1

240

1.000 €

100 €

100 €

10

120

500 €

50 €

50 €

70

25

125 €

0 €

0 €

170

10

50 €

0 €

0 €

12650

5

25 €

0 €

0 €

75000

3

15 €

0 €

0 €

414452

2

10 €

0 €

0 €

497647

 

10€ Spin2Win

Multiplier

First prize

Second prize

Third prize

Probability in 1M games

4800

40.000 €

4.000 €

4.000 €

1

240

2.000 €

200 €

200 €

10

120

1.000 €

100 €

100 €

70

25

250 €

0 €

0 €

170

10

100 €

0 €

0 €

12650

5

50 €

0 €

0 €

75000

3

30 €

0 €

0 €

414452

2

20 €

0 €

0 €

497647

 

25€ Spin2Win

Multiplier

First prize

Second prize

Third prize

Probability in 1M games

4800

100.000 €

10.000 €

10.000 €

1

240

5.000 €

500 €

500 €

10

120

2.500 €

250 €

250 €

70

25

625 €

0 €

0 €

250

10

250 €

0 €

0 €

20000

5

125 €

0 €

0 €

75000

3

75 €

0 €

0 €

413812

2

50 €

0 €

0 €

490857

 

6.      Spin2Win rake

Article 47

(1)      In Spin2Win poker, the rake is not visible for each game nor deductible from individual buy-in or prize amount.

(2)      Instead, the rake shall be mathematically integrated into the prize multiplier distribution. This means that the chances to achieve particular multipliers shall be adjusted so that the total payout amount, through a big number of played games, is less than the total amount paid. The resulting difference corresponds to the rake.

(3)      The effective rake value depends on the buy-in level and can differ from one table to another. Accurate percentages are calculated in the multiplier distribution table and published as a part of the game information.

 

VI. LIMITS AND RAKE

1.          Limits (bet limits)

1.1. General

Article 48

In all games, the bets shall be at least at the level of the previous ones (when placing or raising the bets), unless the player has already placed all chips.

1 .2. Fixed limit (Texas Hold'em poker)

Article 49

(1)      In Texas Hold′em poker with a fixed limit, the blind and bet limits shall be pre-determined for each table.

(2)      The bet in the first 2 rounds shall correspond to the amount of one big blind (e.g. for the limit 5/10 the bet is 10). The lower amount shall be used in the first 2 and the higher amount in 2 subsequent betting rounds, but corresponding to the value of 2 big blinds.

(3)      Maximum 4 bets shall be allowed per betting round (the initial bet + 3 raises).

1 .3. No limit (Texas Hold'em poker and 6+ Hold'em (Short Deck) poker)

Article 50

(1)      In no-limit Texas Hold'em poker and 6+ Hold'em (Short Deck), the players can bet any amount at any time, the only limit being the quantity of chips held by the player on the table.

(2)       The minimum bet shall correspond to the value of the big blind.

1 .4. Pot limit (Texas Hold'em poker and Omaha poker)

Article 51

(1)      In pot-limit Texas Hold'em and Omaha poker games, the players can bet any amount at any time, but up to the pot amount .

(2)       The minimum bet shall correspond to the value of the big blind.

2.          Pot per round

Article 52

(1)      With each betting cycle in a round, the players create an amount called pot

(2)      The pot shall be won by the player showing the winning hand (based on the card ranking).

3.          Rake (Texas Hold'em poker, 6+ Hold'em (Short Deck) poker and Omaha poker)

3 .1. Rake in general

Article 53

(1)      The rake is a commission fee taken from the pot created by active players at the table in a cash game.

(2)      The rake shall be taken only from the pots in which flop has been dealt.

(3)      Only the players to which the cards are dealt at the table shall be deemed to be active players.

Article 54

(1)      The rake shall be defined by using the weighted contribution method meaning that each player participates in the rake pro rata the amount of his/her contribution to the pot.

(2)      The rake amount shall be determined as a percentage of pot determined by the Gaming Operator.

3 .2. Rake in poker tournaments

Article 55

(1)      In poker tournaments and Sit&Go tournaments, the rake shall be the income of the gaming organiser except in freerolls.

(2)      The rake shall be expressed as an addition to the tournament entry fee (e.g. 10+1 EUR - 10 EUR shall be added to the prizes and 1 EUR shall go to the gaming organiser. The same rule shall also apply to registration for Sit&Go tournaments.

VII. TICKETS

Article 56

(1)      Tickets can be used by a player as a replacement for buy-in when registering for specific poker tournaments.

(2)      Each ticket shall be assigned a pre-determined value and can be used solely for tournaments corresponding to such value or for which it is specifically stated that such type of ticket is acceptable.

(3)      The tickets shall not be transferrable among the users and cannot be exchanged for money, chips or other products or services.

(4)      Every ticket shall have a validity period after which it is automatically cancelled if not used. The validity period can vary and shall be specified on the player’s virtual account (I-account).

(5)      In the event of cancellation of a tournament for which the ticket has been used, the same shall be returned to the player’s user account unless otherwise provided by the tournament or promotion rules.

(6)      The Gaming Operator reserves the right to modify, limit or withdraw the tickets at any time subject to previous notice to the players either via the virtual account (I-account) or official communication channels.

VIII. CONDITIONS OF USE

1.          Software modifications

Article 57

A player shall not attempt to modify, reconstruct or reverse-engineer the software in any way.

2.          Game fixing and refund

Article 58

(1)       The provisions of this section determine the sanctions and refund in the following 3 types of illegal game fixing by the players:

-  collusive soft play,

-  collusive chip dumping, and

-  working together in a game.

(2)      In the event of prohibited game fixing, the bets shall be refunded to the affected players as decided by the Gaming Operator.

(3)       To the players involved in illegal game fixing, the Gaming Operator shall impose at its own discretion one or more of the following sanctions:

a) reprimand;

b) forfeiture of prize in the tournament;

c) freezing and/or seizure of funds on the virtual account (I-account);

d) closing the virtual account (I-account) ;

e) prohibition of participation in the Gaming Operator’s games of chance .

(4)      The Gaming Operator’s security team shall supervise the Casino Poker Games and, if so decides, in the event of investigation of suspicious behaviour, inform the players accordingly.

2.1. Collusive soft play

Article 59

The collusive soft play is a prohibited situation where two or more players avoid betting aggressively against a player who previously went “All In” and can no more act or fold. In such situation, collusive soft play shall not be permitted among the remaining players who can continue the game or fold in order to increase the chance of eliminating the player who went all-in.

2.2. Collusive chip dumping

Article 60

The collusive chip dumping is a prohibited situation where a player intentionally loses his/her chips to another player thus increasing the chance of the latter to win the prizes.

2.3. Gaming together on multiple virtual accounts (I-accounts)

Article 61

Multi-accounting is a situation where one or more players use two or more virtual accounts (I-accounts) in a tournament (normal or Sit&Go) or at other tables and share or attempt to share among themselves information about their respective hands or players. Information sharing means gaming on accounts of one and the same computer, using a messaging service and any other means of online or offline communication.

3.          Server connection issues

Article 62

During a Casino Poker Game, the server connection can be suspended or interrupted.

3.1. Server disconnection during a game at tables

Article 63

(1)      In the event of suspension or interruption of server connection during the games played on tables, the player who has placed a bet into the pot can contact the Gaming Operator’s User Support Service which will proceed with troubleshooting.

(2)      If it is established that an error or interruption of connection is attributable to the Gaming Operator and the affected player had a winning hand, the lost money shall be refunded to such player.

(3)      If it is established that an error or interruption of connection is not attributable to the Gaming Operator, no refund shall apply.

3.2. Server disconnection during a tournament game

Article 64

(1)      In the event of server disconnection during a tournament game, the following rules shall apply:

1. If a player was in a cash poker round, he/she will have 30 seconds for re-establishing the connection;

2.    Should the player fail to reconnect within 30 seconds:

·          if the player can call, he/she will automatically proceed with the game;

·          if the player went all-in prior to interruption of the connection, the round shall be played to the end and he/she shall win the chips if he/she had a winning hand;

·          if the player cannot call and has not gone all-in, he/she will automatically play fold;

·          If the preceding player has raised the bet, the player will automatically play fold.

(2)      Chips currently used by players whose connection was interrupted during the whole tournament shall be taken off the table when their turn comes, at the value of small or big blind, until they are excluded from the tournament (or until they succeed in re-establishing the connection and participation in the tournament).

4.          Server maintenance

Article 65

(1)      The Gaming Operator shall maintain the servers on a regular basis, according to a predetermined schedule.

(2)      During the server maintenance, gaming shall be interrupted on all tables covered by the software.

(3)      The players shall be able to play till the beginning of server maintenance at which time the game will be interrupted.

(4)      The players sitting at tables where the game has been interrupted for the purpose of server maintenance, shall not be entitled to any compensation for the lost bets or prizes.

5.          Game supporting programmes

Article 66

(1)      For the purpose of safety and integrity of Casino Poker Games, the Gaming Operator shall not permit the use of any supporting programmes that might result in unfair advantage over other players.

(2)      The supporting programmes shall be deemed to include computer software and player profile data bases.

(3)      Unfair advantage shall mean any use of the above mentioned programmes during a Casino Poker Game which in any way collect the data about players or suggest the manner of playing under current game situation.

Article 67

By participating in the Gaming Operator’s Casino Poker Games, the player agrees that the Gaming Operator can undertake any surveillance actions with a view to detecting or preventing the use of prohibited programmes during the current game and not to prevent undertaking of such actions in any way.

6.          Bots

Article 68

(1)      The use of artificial intelligence including but not limited to “robots” shall be strictly forbidden in Casino Poker Games.

(2)      Any use of poker application shall be exclusively for personal use via the gaming interface permitted by the Gaming Operator.

7.          Prohibited contents

Article 69

(1)      The players shall not use any illegal, inappropriate, racist, threatening or otherwise offensive statements via a chat service or when posting avatar pictures.

(2)      When such contents are discovered, they shall be removed without delay and the players shall be punished by a reprimand, avatar removal, chat prohibition or, in the event of more serious violation of this rule, closing of virtual account (I-account), subject to the Gaming Operator’s decision.

8.          Surveillance and sanctions

Article 70

(1)      The Gaming Operator shall take sophisticated surveillance actions to detect and prevent prohibited behaviour or use of prohibited programmes.

(2)      The Gaming Operator’s security team shall autonomously monitor all activities within the Poker Application in order to ensure safety and integrity of the game offered to the players.

(3)      The Gaming Operator reserves the right to close the players’ accounts, to seize the prizes and money from virtual account (I-account) if it establishes any prohibited behaviour or use of prohibited programmes.

Article 71

(1)      The player agrees that the data about each game and hand history shall be stored on the Gaming Operator’s server.

(2)      In the event of a discrepancy between the cards shown on the computer and the stored data, the stored data shall be exclusively used in decision making.

(3)      The player agrees that the “Replay” function for video reviewing of past hands shall not be used as an official record of hand history.

Article 72

The Gaming Operator reserves the right, in accordance with other measures, to limit the right of certain players to participate in a tournament or to play at the table for cash. This also includes the right to limit the participation of two or more players in the same tournament or game at the table.

IX. FINAL PROVISIONS

1.          Amendments to the Rules

Article 73

(1)      These Rules and any future amendments thereto shall be posted by the Gaming Operator on its web site.

(2)      Any amendments to these Rules shall take effect as of the date of their posting on the Gaming Operator’s web site and shall apply without delay. The players shall be deemed to have become aware of such amendments at the time of their posting on the Gaming Operator’s web site and the Gaming Operator also reserves the right to inform the players thereof using other appropriate means (e.g. e-mail or notice posted on the web site).

(3)      By registering in the gaming system and participating in the Casino Poker Games after the effective date of such amendments, a player shall be deemed to have accepted the same.

2.          Settlement of disputes

Article 74

Any dispute arising from participation in the Casino Poker Games shall be settled by the Municipal Court of Zagreb having territorial and actual jurisdiction.

3.          Entering into force

Article 75

The present Rules shall enter into force as of the date of their posting on the Gaming Operator’s web site subject to their previous approval by the Ministry of Finance.

..

As of the effective date of these Rules, the General Rules of the Casino Game of Chance Texas Hold′em Poker via Interactive Online Gaming Sales Channels of 19 December 2016, as approved by the Ministry of Finance of the Republic of Croatia with its Decision Class No. UP/I-461-01/15-01/140, File No.: 513-07-21-01/16-7, shall cease to apply.

 

SUPER SPORT d.o.o.

The present Rules have been approved by the Ministry of Finance, Tax Administration, Central Office with its decision of 19 September 2025, CLASS No.: UP/I-461-03/25-01/3, FILE No.: 513-07-21-01-25-2.